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The wife said, “There is no boy in here!” The giant ate his food and went to his room. There, he took out a hen.
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Jack’s mother was very happy with him. After some days, Jack once again climbed the beanstalk and went to the giant’s castle.
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Don’t be silly! There is no boy in here!” said his wife.
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Jack met the giant’s wife and asked for some food. Again, the giant’s wife gave him bread and milk. While Jack ate, the giant came home.
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Once again, Jack asked the giant’s wife for food. While he was eating the giant returned. Jack leapt up and hid under the bed.
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He shouted, “Lay!” and the hen laid a golden egg. When the giant fell asleep, Jack took the hen and climbed down the beanstalk.
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“Fee-fi-fo-fum, I smell the blood of an Englishman. Be he alive, or be he dead, I’ll grind his bones to make my bread!” cried the giant.
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The giant cried, “Fee-fifo-fum, I smell the blood of an Englishman. Be he alive, or be he dead, I’ll grind his bones to make my bread!”
Moves: 0
Above is a 3 x 3 grid.
In the grid are 8 parts of the story of Jack and the Beanstalk, which appear each time you start the activity.
The key is the BLANK frame.
You can move any picture into the BLANK frame simply by clicking on it [except diagonal].
Your task is to see if you can move the story parts around until all of them are in the correct order around the BLANK frame in the middle.
Below the grid it shows you the number of moves which it took you to complete the activity.
To restart the activity just refresh the page.